
The creative process of designing and creating a fantasy-style trading card game.
Since early childhood, I have always had a peculiar fascination for Pokemon cards and similar products. I would collect and trade them with great joy.
In my later years, i have since reconnected with this interest, which has lead me down the path of creating my own Trading Card Game, with heavy inspiration from card games like; Pokemon TCG, Magic The Gathering and Duel Masters, to name a few.
The idea -
The process
Using Figma for making layouts, Krita for making digital art and borrowing rules from different card games, I began designing a layout.
The picture illustrates how the layout evolved over time through continuous development and playtesting.

Factions
For my game I wanted different cards with different archetypes and abilities, and so I settled on making 6 “factions” represented by different colours, themes, creatures and lore. Ideas were discussed and fleshed out with friends over time.
Using the digital painting program “Krita”, i designed a crest for each faction and their lore / theme.
Steady progress
My goal early on was designing all game-mechanics and card functionalities, leaving the card art for last. This left me with over 200 individual cards that needed art.
Over 8 - 9 months, painting a few digital images per week in Krita, I have gradually made art for each individual card. Hoping to wrap up in early June 2025.
Some card art;
-
Soulsick
-
Second Awakening
-
Mega Mosquito

The road forward
Going forward, the plan is to finish up painting, while play-testing the game extensively with friends. Using “TheGameCrafter”, a print-on-demand service, physical copies have already been produced for testing. The long term goal is to self-publish through TheGameCrafter.
Thank you for your interest, we will see where it goes.